Game Design Library

I announced a project to build a comprehensive Game Design Library, where I read and review books on game design and related disciplines like art, architecture, film, writing, history, sociology, psychology, and similar fields. I have also started a Game Design Book Club for people who’d like to participate by reading one book a month.

You can check out my current queue of books I own, as well as a much larger list of books found or recommended to me. Feel free to suggest any books that I have overlooked.

All of my completed reviews are listed below. A  indicates a personal favorite.

GENERAL GAME DESIGN

GAME DESIGN DEEP DIVE

MULTIPLAYER, SPORTS, & ESPORTS

SERIOUS & AUGMENTED REALITY GAMES

VIDEO GAME HISTORY & INDUSTRY

GAMES CRITICISM & CRITICAL STUDIES

HISTORY& ANTHROPOLOGY

ARCHITECTURE & LEVEL DESIGN

STORY, NARRATIVE, & ROLE-PLAY

PSYCHOLOGY & UX

PHILOSOPHY

FILM, COMICS, & MULTIMEDIA

FICTION

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