|
|
|
Port UmbraPC / Oblivion ModRoleplayingSeveral intertwining quests reveal the corruption in this small island of Port Umbra, from embezzlement from the seat of power to the disatisfied townsfolk ready to revolt. This three-month Oblivion modification adds a new area, two dozen new characters, plenty of custom dialogue, and five new quest lines to follow. |
![]() |
||
|
Download a detailed overview of the design process (PDF) |
My personal goal for this three month project was to create a world space where everything, from dialogue to quests to the environment – fit within a consistent theme. Instead of a single main quest, I developed three extensive quests whose characters, themes, and goals ran parallel to one another, with two supporting side quests that delved into the culture of corruption that infested the city. To create the feel of a city with distinct disparity between the mass of impoverished Umbrans and the The penultimate moment of Port Umbra was a riot within the
castle walls themselves. I wrote scripts that sent various noblemen as well as the Count to the |
|
